Lightkeeper

The sea is quiet tonight. Something is wrong with it.
OBJECTIVE: SURVIVE 24 HOURS
A story-driven, retro-radar survival game. You run the lighthouse. Every ship that comes near wants something, and you decide who lives, who docks, and who is turned away.
THE JOB
Ships appear on your radar and offer trades. Guide them with your light:
- White light attracts
- Red light repels
- Some ships do not obey.
Dock a ship to accept its trade. Keep it away to decline. Just make sure nothing crashes because of you. Wrecks hurt your harbour health.
Sounds like a routine job?
THE PLAGUE
A sickness is spreading through the seas. Infected ships wear happy masks.
Listen to the radio. Read between the lines. Not everyone who smiles is safe.
Stay safe. Stay alive. Keep your resources in check, and only make contracts you can fulfil.
CONTROLS
| Left / Right | Turn the light |
| Up / Down | Light strength (reach) |
| Space | Switch white / red |
The knob, slider and button also work with the mouse.
SURVIVAL NOTES
- Food drains steadily. At zero, it drains your health rapidly.
- Plague builds up and slowly drains health too.
- Ships offer money, food and medicine. Some bring infection.
- Crashes damage the harbour. Only dock what you can afford.
| Updated | 1 day ago |
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | SumAnto |
| Genre | Survival |
| Tags | Atmospheric, Retro, Short, Singleplayer, storygame, Story Rich |
| Content | No generative AI was used |

Comments
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Peak Design
you da real peak
Поиграл в игру! Заболел))
Thank you for playing!